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Eighteen months in the making, and 1,400+ hours of research, writing, recording, AI-upscaling, animating, sourcing and editing later, the anticipated Part 3 of my cyberpunk documentary miniseries is here!

THE EVOLUTION OF CYBERPUNK covers novels, comics, animation, television, film, games, philosophy, hacking, VR, simulation theory and The Matrix phenomenon. Learn about the second trilogy from cyberpunk author William Gibson: Virtual Light, Idoru and All Tomorrow’s Parties, and discover the brilliant satire and criticism of modern America in Neal Stephenson’s Snow Crash.

Jack in to cyberspace with the origins of hacker culture, its impact on us during the advent of the internet, and how that informed our worldview of the information superhighway, and films such as The Net, Hackers and Johnny Mnemonic. What inspired us to invest so much into virtual reality, from the Virtual Boy, to injecting VR cameos into movies and shows like Serial Experiments Lain, Wild Palms, The Lawnmower Man, and others? And how did monumental video games such as System Shock, System Shock 2 and Bioforge influence us as players?

For the send-off, how did philosophy and existentialism surmount in such treasures as Philip K. Dick's novels and research, eXistenZ, Dark City, The Thirteenth Floor, and most notably of all, The Matrix? In summary, we will try to answer the eternal question, “Are we living in a computer simulation?”.

0:00 Intro
2:58 Opening Credits
5:09 Snow Crash
12:34 Virtual Light
15:12 Idoru
16:59 All Tomorrow's Parties
19:07 Transmetropolitan
20:05 Marvel 2099
20:58 Batman Beyond
22:00 Aeon Flux
25:18 Phreaking
27:16 The origins of the Internet
27:32 1995 - The Year Computers Went Viral
30:39 Real-Life Hackers
32:19 Sneakers
33:44 The Net
35:18 Hackers
39:01 Johnny Mnemonic
45:42 New Rose Hotel
47:18 Serial Experiments Lain
50:29 Gattaca
54:41 Bioforge
55:48 System Shock
58:43 System Shock 2
1:04:14 Heavy Metal & Movie Soundtracks
1:06:36 Industrial & Electronic Music Movement
1:10:49 Daft Punk
1:12:07 Billy Idol's Cyberpunk Album
1:16:01 Virtual Boy
1:16:58 VR in TV and Film
1:17:48 VR-5
1:18:50 TekWar
1:19:48 The Lawnmower Man
1:22:53 Wild Palms
1:25:52 Virtuosity
1:27:47 Strange Days
1:31:50 Nirvana (1997)
1:34:55 The X-Files
1:42:15 Simulacra and Simulation
1:44:17 Dark City
1:48:15 The Thirteenth Floor & Simulacron 3
1:51:49 eXistenZ
1:56:47 Story
2:00:11 Production
2:01:47 Soundtrack
2:02:39 Inspirations
2:04:28 The Invisibles comparisons
2:05:12 Dark City comparisons
2:06:45 Philosophy
2:13:25 Simulation Theory / Nick Bostrom
2:15:30 Outro / Credits


Additional writing by Cult of the Cyber Skull

Voiceover editing/mastering by Erik Peabody

Original 3D animation for opening credits by Bojechto

William Gibson quotes voiced by Jake Phillips

Additional voiceovers by Jay Myers

(all music, footage and sources used in the making of this video):

Opening credits music:
The Bad Dreamers - "Part Time God"
Licensed through FiXT Radium

#cyberpunk #documentary #thematrix



Cyberpunk Documentary PART 1 | Neuromancer, Blade Runner, RoboCop, Akira, Shadowrun
WATCH PART 2 ► Get over 50 cyberpunk games on GOG (affiliate link) ► Let’s take a journey back to the 1980’s to discover the origins of the Cyberpunk movement in Blade Runner and Neuromancer, in literature, cinema, television, video games, comics and more! In this 1st episode of the documentary miniseries, we will discover the wonders of Cyberpunk, dating back to the 1940’s, all the way through 1989. Additional writing by Cult of the Cyber // Skull 0:00:00 - Intro 0:02:19 - The Origins of Cyberpunk 0:04:14 - Proto-Punk 0:04:58 - Philip K. Dick 0:05:30 - Do Androids Dream of Electric Sheep? 0:06:25 - Colossus: The Forbin Project 0:07:03 - Westworld 0:08:53 - The Long Tomorrow, Métal Hurlant 0:09:21 - 2000 AD, Judge Dredd 0:09:51 - Early authors, origin of the term "cyberpunk" 0:11:09 - Future Noir 0:11:25 - Blade Runner 0:18:49 - Syd Mead 0:19:55 - TRON 0:20:55 - Neuromancer 0:24:55 - Going Mainstream 0:25:20 - Cyberpunk tabletop game 0:26:07 - Shadowrun 0:29:08 - WarGames 0:29:28 - Trancers 0:29:56 - The Terminator 0:31:02 - Blade Runner, the game 0:32:04 - Max Headroom 0:33:55 - RoboCop 0:36:22 - RoboCop, the game 0:36:45 - The Running Man 0:37:38 - Bubblegum Crisis 0:38:10 - Akira 0:39:07 - Interactive media 0:39:21 - Snatcher 0:41:50 - Neuromancer, the game 0:43:52 - Cyberpunk literary symposium — MUSIC CREDITS Full credits here: Intro: 'Insomniac' by Matt Large Credits & title card music: 'Synthwave' by DjDocent Outro: ‘Flight Path’ by Kuedo Stock music licensed through — FOOTAGE CREDITS B.A.T. footage by ankokumen Neuromancer cyberspace gameplay by Crowley9 Snatcher footage by GoggleBoxFairy RoboCop MAME footage by bubufufu and Si0r Blade Runner, Tron art by Syd Mead Neuromancer 3D artwork rendition by Rafael Moco Circuit’s Edge gameplay by MDCore — SOURCES Gardner Dozois Shadowrun Blade Runner convention | Nuyen in Neuromancer | “Cyberpunk” term origin | The Future of Human-Machine Communications: The Turing Test | Post-humanism and ecocide | How I Wrote Neuromancer | Androids Dream of Electric Sheep - WW2 influences | Making of Blade Runner | “Cyberpunks” by Timothy Leary | Equilibrium’s cyberpunk themes | Street Samurai Blog: William Gibson early writing | William Gibson interview (1991) | The Long Tomorrow, Metal Hurlant’s influence to cyberpunk media William Gibson's Neuromancer and Science Fiction Defining Cyberpunk The Cyberpunk Project Cyberpunk Historical Timeline — PATREON ► SUBSCRIBESTAR ► KO-FI ► DISCORD CHAT ► LIVESTREAMS ► TWITTER ► #cyberpunk #documentary #BladeRunner

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Why Fallout Isn't Fallout - 20th Anniversary Analysis | Interplay vs. Bethesda's Fallout
Get the Fallout series on GOG (affiliate code) ► An extensive retrospective analysis of 20 years of Fallout from a dedicated fan since the very first game. From the humble beginnings of Interplay's Fallout, to the Black Isle Studio masterpiece Fallout 2, the spinoffs and failures in-between (Fallout Tactics, Fallout: Brotherhood of Steel and the 'Van Buren' project), its long-awaited Bethesda-developed reboot: Fallout 3, the revered sidestep Fallout: New Vegas by Obsidian Entertainment, and finally to the latest entry Fallout 4 and what the future may hold for the Fallout franchise. Join me on this adventure to find out where the series got it right, where it missteped, and why I believe that despite technological improvements and innovations over the years, the series has taken a turn for the worse both in atmosphere and setting, and its focus on simplification over player choice, agency and freedom. And hopefully you'll agree with me on my treatise that modern Fallout isn't Fallout. 0:00 - Intro 1:36 - The Inspirations of Fallout (Wizardry, Ultima, Wasteland) 2:41 - A Post-Nuclear Role-Playing Game (Fallout) 7:52 - If It Ain't Broke (Fallout 2, Fallout Tactics, Fallout: The Brotherhood of Steel, Van Buren) 12:08 - Fallout, Mutated (Fallout 3) 18:52 - A Second Chance (Fallout: New Vegas) 23:52 - The Radioactive Decay of a Series (Fallout 4) 28:59 - The Future of Fallout Check out the promising fan remake of Van Buren here: ---------------- MUSIC CREDITS Fallout & Fallout 2 Soundtrack by Mark Morgan ( 'Earthy Crust Sting' by Jingle Punks 'Mind Scrape' by Kevin MacLeod 'Drizzle to Downpour' by Silent Partner 'Dhaka' by Kevin MacLeod 'Beginning' by Audionautix 'Invariance' by Kevin MacLeod 'Lithium' by Kevin MacLeod 'A Wonderful Guy' by Tex Beneke 'Aftermath - Madness Paranoia' by Kevin MacLeod 'Flying Free' by Jingle Punks '1940's Slow Dance' by Doug Maxwell / Media Right Productions 'Fallout 4 Main Theme' by Inon Zur 'Darkness is Coming' by Kevin MacLeod 'Alien Sunset' by Audionautix 'Slowly Increasing 0R_37mi' by Setuniman 'Hang Ups (Want You)' by Otis McDonald ---------------- SOURCES GURPS wiki: GURPS preview: Tim Cain at GDC 2012: Tim Cain interview: Chris Avellone interview: Todd Howard interview (Ultima quote): Fallout 4 Todd Howard interview: Fallout 4 gunplay interview with Todd Howard ---------------- ARTWORK CREDITS ‘X 01 Advanced Power Armor’ by Rafał Badan ‘Cold Encounters’ by Cryinghorn ‘Enclave soldiers’, ‘New Washington D.C.’, and ‘In the vicinity of Lucky 38’ by TakeOFFFly ‘A day to build a life on’ and ‘City Ruins’ by Natiq Aghayev ---------------- FOOTAGE CREDITS Fallout: Brotherhood of Steel gameplay from TomGamer: Some Fallout: New Vegas and Fallout 4 gameplay from MrBlockzGaming: Van Buren gameplay from CuteFloor: Fallout 1 death animations from march12314: ---------------- PATREON ► TWITCH ► TWITTER ► FACEBOOK ► #Fallout #Fallout 2 #FalloutNewVegas

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Not Forgotten - Dark Earth | Fallout Meets Alone in the Dark
Visit my GOG Partner page for curated list of over 100 games ► Let's step into the universe of Dark Earth: an ambitious 1997 action-adventure game by Kalisto Entertainment. Part true adventure game, part action/thriller, with strong influences from Alone in the Dark (shared by the popular Resident Evil). Though we only saw the PC game state-side, this was prepped to be a massive franchise, with two editions of a tabletop RPG released in France, a tie-in novel written, and multiple cancelled sequels and spin-offs, with a TV show with Ridley Scott, a movie deal with Steven Spielberg attached, and even an animated cartoon in the works, but never finished. In this longest episode of Not Forgotten yet, we'll explore what made this setting and game so compelling, and why we should remember it, lest it be forgotten. Vote for Dark Earth to be brought back on GOG: 0:00 - Intro 3:29 - Kalisto Entertainment, Dark Earth inspirations 9:32 - Atmosphere 13:11 - Temptation mechanics and dark/light mood 18:23 - Later projects, future of the franchise ---------------- MUSIC CREDITS Dark Earth soundtrack composed by Frédéric Motte Youtube audio library music include: 'Archetype' by Anno Domini Beats 'Casual Desire' by Ugonna Onyekwe 'Northern Lights' by Chris Haugen 'Apocalypse' by SYBS 'Aurora Currents' by Asher Fulero 'Elegy' by Wayne Jones 'White Hats' by Wayne Jones 'Forest of Fear' by Aakash Gandhi Stock music licensed through Audioblocks ---------------- GAMES REFERENCED Adventure (1979) Zork I (1980) Secret of Monkey Island (1990) Alone in the Dark (1992) Dark Earth (1997) Resident Evil (1996) Nightmare Creatures (1997) Grim Fandango (1998) Little Big Adventure 2: Twinsen’s Odyssey (1997) Flashback (1992) Maniac Mansion (1987) King’s Quest VI (1992) Pac-In-Time (1995) The Fifth Element (1998) New York Race (2001) ---------------- FOOTAGE CREDITS Twinsen’s Odyssey gameplay by Teske’s Lab | Flashback gameplay by Retrogaming Computing | Maniac Mansion gameplay by Mike Shade | King’s Quest VI gameplay by John Wolfe | Pac-In-Time gameplay by 1upTVGames | Grim Fandango gameplay by CuteFloor | The Fifth Element gameplay by chiliconcomrades | New York Race gameplay by ColdheartDunther | Cold Fear gameplay by SweepersTonyAndNox | ---------------- SOURCES Thanks to Guillaume Le Pennec for taking the time for an interview and clarifying many points about the game's development and the studio's history. ---------------- DONATIONS ► DISCORD CHAT ► STREAM ARCHIVE ► TWITTER ► TWITCH ► FACEBOOK ►

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Brutalism In Night City - Why Cyberpunk 2077 Feels Different
How does Cyberpunk 2077’s use of brutalist architecture differ from what you may know from other Cyberpunk media like Blade Runner? This video explores the origin of brutalism, how it’s used in Cyberpunk 2077 and what the use of brutalist architecture means. Timestamps: 00:00 – Intro 00:40 – What is Brutalism? 03:20 – How does Cyberpunk 2077 use Brutalism? 07:26 – Conclusion Worldview explores the connection between real-world concepts/entities and virtual worlds. Image credits – In order of appearance: Joop van Bilsen / Anefo, CC0, via Wikimedia Commons Iantomferry, CC BY-SA 4.0, via Wikimedia Commons Alison & Peter Smithson, Public domain, via Wikimedia Commons Reyner Banham, Fair use

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Not Forgotten - Dark Sun: Shattered Lands & Wake of the Ravager | Mad Max Meets Dungeons & Dragons
Get the Dark Sun series, DRM-free, through my GOG affiliate link ► Let’s trek into the treacherous wasteland of Athas, evading the wicked grasp of Silt Horrors, the tyranny of Sorcerer-Kings and the highwaymen of the city-state of Tyr. Dark Sun takes place in a post-apocalyptic fantasy world that plays out like Mad Max meets Dungeons & Dragons, where water, flora, fauna and hard metals are precious and scarce. A sort of “medieval Fallout” with magic and psionic powers, Dark Sun is a memorable tabletop game setting that inspired two classic DOS RPGs that still hold up today, for those with the patience to see it through. Developed by Strategic Simulations, Inc. as their first great departure from the Gold Box RPGs that made them successful, Dark Sun lives in the memories of its fans, and hopefully this video will convince more players to give it a try. This video aims to also serve as a beginner’s guide to help you through the tribulations of Athas, in your grim quest to save the world…or what’s left of it! 0:00 - Intro 1:51 - Setting 6:52 - Shattered Lands 7:24 - Character Creation 10:27 - Story 11:07 - Gameplay 13:08 - Character Swapping 13:54 - Wake of the Ravager 16:34 - Crimson Sands 17:12 - How They Hold Up — SOURCES History of SSI Games Dark Sun on MobyGames (art, references, etc.) Dark Sun tabletop setting Brom, artist: Dark Sun character creation/abilities: Dark Sun Geopolitics: HQ Dark Sun map: Dark Sun Online: Crimson Sands: — MUSIC CREDITS Music licensed through Envato Elements: Dark Thrilling Background Barbarians Wasteland Music licensed through Epidemic Sound: Rune Dale - Desert Mist Deskant - As the Rivers Collapse Headlund - Misty Land Hawea - Thirst Dark Suns Wake of the Ravager soundtrack remastered: — FOOTAGE Additional Dark Sun Shattered Lands footage by raekuul: Additional Dark Sun: Wake of the Ravager gameplay by classiccola: Dark Sun: Shattered Lands demo footage by Major Thriftwood: Dark Sun Online: Crimson Sands trailer: SSI demo reel and Star Command gameplay by barbarianbros: Computer Bismarck gameplay by OldManBishop: Pool of Radiance & Eye of the Beholder gameplay by MajorThriftwood: Baldur’s Gate gameplay by Da’ Vane: #DarkSun #MadMax #DungeonsAndDragons — PATREON ► SUBSCRIBESTAR ► KO-FI ► TWITTER ► LIVESTREAMS ► TWITCH ► DISCORD ►

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What is Cyberpunk? - The Origin of the SciFi Subgenre - Science Fiction, Expressionism and Film Noir
Today we look into the origins of Cyberpunk (mostly the film perspective). Science Fictions, (German) Expressionism, Film Noir. A special focus will be Metropolis, M, The Third Man + The Maltese Falcon, Métal hurlant aka Heavy Metal, "Do Androids Dream of Electric Sheep?", Blade Runner, and Neuromancer. The complexity of this topic is vast and I could only scratch the surface of this SciFi subgenre. I hope you still enjoy it. I focus more on the film site of things. Shout outs to Akira, Ghost in the Shell and The Matrix There will be mistakes too. ► Mistakes: - In the introduction section there's a "to explain" too much, no idea why I didn't notice 😅 There are some more little language mistakes like that. ► Playlists: If you are interested in Tolkien's legendary fantasy Epic The Lord of the Rings and his related works, here some recommendations: ➥Book/Film Differences Series - ➥Recommended Lore Videos - Tolkien and Star Wars: The Philosopher's Games / TPhGames / TPhLore ► Social Media: ➥Twitter (@PhilosophGames): ➥Twitch Channel - ➥Discord Server - Introduction - 0:00 Science, Knowledge & Truth - 0:18 What's Science Fiction now? - 2:40 The Cyber in Cyberpunk - 6:54 SciFi in the 70s until ... - 14:50 ... Star Wars and its children - 15:50 Blade Runner - 19:23 The Source: Métal hurlant - 21:30 Film Noir & Expressionism... - 24:59 Fusion to Cyberpunk - 33:04 After 1982 & Final thoughts - 38:09 ► Sources: Do Androids Dream of Electric Sheep? 1968 by Philip K. Dick Neuromancer 1984 by William Gibson Métal hurlant (Heavy Metal) Metropolis 1927 M 1931 Blade Runner 1982 Ghost in the Shell 1995 Akira 1988 Heavy Metal 1981 Das Cabinet des Dr. Caligari 1920 Nosferatu 1922 Sunrise: A Song of Two Humans 1927 Citizen Kane 1941 The Maltese Falcon 1941 The Third Man 1949 The Big Combo 1955 The Big Sleep 1946 Wikipedia :D Unsplash Pixabay YT Music Library Star trek: The Next Generation 1987-1994 ► Hashtags: ➥ #Cyberpunk #SciFi #ScienceFiction #TPhLore #TPhGames

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Cyberpunk Documentary PART 2 | Ghost in the Shell, Shadowrun, Total Recall, Blade Runner Game
WATCH PART 3 ► Get over 50 cyberpunk games on my GOG Partner page ► The long-awaited follow-up to The Origins of Cyberpunk, the 2nd episode in this #documentary series delves into the boom of #cyberpunk media during the 1990's, the unrest, crime and tech corps that inspired them, and what dark possibilities they revealed to us about our future. 0:00 Intro 3:04 The Cold War 4:30 Total Recall 9:06 Screamers 12:10 Cyberpunk B-Movies 13:50 Hardware 15:14 Terminator 2 17:01 Evolution of Cyberpunk Games 17:53 Crusader 20:10 Eastern Influences 21:24 Battle Angel Alita 23:02 Ghost in the Shell 29:38 Final Fantasy VII 31:12 Police, Crime & Corporations 32:13 RoboCop 2 33:56 Technocop 35:20 Flashback 37:50 Fade to Black 39:07 Freejack 41:04 Cyberpunk & Fantasy 41:51 Cybermage 42:07 Strife 42:59 Bloodnet 45:38 Shadowrun (SNES) 49:53 Shadowrun (Genesis) 54:59 Dreamweb 57:30 Megacities & Unrest 58:28 Quarantine 59:58 Syndicate 1:03:40 Syndicate Wars 1:06:58 Demolition Man 1:10:03 Judge Dredd 1:14:10 Blade Runner Game 1:21:15 Total Recall 2070 1:27:45 Outro — Additional writing by Cult of the Cyber // Skull Additional VO editing/mastering by Erik Peabody Music for Ghost in the Shell section by Stefan B.K. aka Hian PKD voiceover by Dan Johnson — MUSIC CREDITS FULL LIST OF MUSIC Intro song: Essenger - "Empire Of Steel" (feat. Scandroid) Licensed through FiXT Neon Shadowrun "Reborn" OCRemix by Marc-André Tremblay, Thunder Thouin Flashback: The Quest for Identity "Memory Leak Suite" OCRemix by Beckett007 Final Fantasy VII "Rape of a Planet" OCRemix by mp — FOOTAGE CREDITS Rise of the Dragon gameplay by Zaranyzerak HELL: A Cyberpunk Thriller gameplay by dada denkus Beneath a Steel Sky gameplay by Kikoskia Nightlong gameplay by ZenBear Fade to Black gameplay by einokeino303 T2 gameplay by arronmunroe Technocop gameplay by 10min Gameplay Flashback gameplay by Al82 Gunnm: Martian Memories gameplay by Radio Kaos Outrun gameplay by World of Longplays Strife gameplay by The Medieval Nerd Cybermage gameplay by doctorcdcs Additional Shadowrun (SNES) gameplay by NintendoComplete Shadowrun Sega CD gameplay by PolarDash Additional Blade Runner gameplay by fhdgw — SOURCES Cyberpunk broad research 1990s Shadowrun Second Variety Total Recall Ghost in the Shell Blade Runner game Total Recall 2070 — PATREON ► SUBSCRIBESTAR ► KO-FI ► #BladeRunner

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The Elder Scrolls: A Promise Unfulfilled | Complete Elder Scrolls Documentary, History and Analysis
Get The Elder Scrolls series on GOG (affiliate code) ► In my very first feature-length documentary/analysis video, I take a look at the best-selling RPG series: The Elder Scrolls, from its humble beginnings in Arena, through #Daggerfall, Morrowind, Oblivion and #Skyrim, as well as the spinoff games: Battlespire, Redguard, The Elder Scrolls Online and even Shadowkey. I hope you enjoy this complete Elder Scrolls documentary and opinion piece on how the series evolved. 0:00:00 Intro 0:02:39 Arena 0:07:06 Daggerfall 0:14:17 Battlespire 0:19:00 Redguard 0:22:00 The Road to Morrowind 0:25:34 Morrowind 0:34:28 Oblivion 0:47:52 Skyrim 1:02:30 The Elder Scrolls Online 1:07:44 Elder Scrolls: Legends 1:08:27 The Creation Kit and Modding 1:11:22 The Elder Scrolls That Could Have Been — MUSIC CREDITS Arena & Daggerfall soundtracks by Eric Heberling Battlespire and Redguard soundtracks by Absolute Pitch Morrowind, Oblivion, Skyrim and ESO soundtracks by Jeremy Soule The Elder Scrolls: Arena (Remastered) by Jambus Elder Scrolls arrangements by Dan Goodale, Fredrik Eriksson, Karl Christmas, Ramon Molesworth, Robert Hood and Zenogias. The Elder Scrolls III: Morrowind "The Final Stage" by Freemind The Elder Scrolls IV: Oblivion "Beyond the Imperial Prison" by HyperDuck SoundWorks The Elder Scrolls V: Skyrim "Legends Around the Fire" by RebeccaETripp — FOOTAGE CREDITS Beyond Skyrim: Three Kingdoms and Elsweyr footage by McFearless. Beyond Skyrim Project | Daggerfall Unity | Castle Master | Dungeon Master | Elite (1984) | No One Lives Forever | Crysis | COD WW2 | Pirates of the Caribbean | GameStar Todd Howard interview | Todd Howard interview with Game Informer | Robert Altman footage | BGS tour | Ken Rolston interview | Emil Pagliarulo talk | Bruce Nesmith talk | Chris Weaver talk | Battlespire multiplayer | Elder Scrolls Shadowkey footage by N-Gage Video Archive | Daggerfall spellcrafting, Morrowind: Bloodmoon and Morrowind: Tribunal | Morrowind spellmaking | Knights of the Nine | Shivering Isles | Dawnguard | Skyrim VR | Dragonborn | Forbidden Magic Spell Pack | Houses of Morrowind art | — SOURCES — DONATIONS ► DISCORD CHAT ► STREAM ARCHIVE ► TWITTER ► #TheElderScrolls

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Cyberpunk: The Documentary (1990) (60p)
Cyberpunk is a 1990 documentary that explores the world that William Gibson invented with his book Neuromancer. The bulk of the documentary consists of interviews with Gibson, Jaron Lanier, Timothy Leary and Michael Synergy. A few industrial bands have their music featured as well. My personal thoughts on the documentary: From the original distributor's description: "Since the 1982 publication of William Gibson's Neuromancer, the first in a groundbreaking series of science fiction novels, many of his fictional concepts have been realized. Moreover, a segment of Western youth has dedicated itself to living in Gibson's fictional world made fact. The cyberpunk movement embraces artificial reality, bionic medicine, "smart" weapons and drugs, and industrial music. But most notably, cyberpunks are associated with computer hacking, piracy and crimes. These are young people who fight fire with fire, pitching their ethos, "Information wants to be free," against those who would control, restrict, or direct high technology. Their agenda is similar to that of the Sixties counterculture, yet their means are very different, and to some, terrifying. Cyberpunk tells how this phenomenon began and explores its implications. Included are interviews with Gibson, Jaron Lanier, Timothy Leary and Michael Synergy. Cyberpunk is futuristic "edutainment," whose production values mirror its content. It features animation as well as live-action, and "guerilla image processing" techniques that were once available only to large production companies that could afford expensive generators. The filmmakers' declared intent was somewhat subversive: To create such density of audio-visual stimulation that even the itinerant viewer would be engaged and entertained, hardly suspecting that the results would be education and thinking." While this video is already on YouTube in various forms, this particular version was run through my videotape restoration process, which performs the following: - Removes most helical-scan tape head noise, while retaining detail without ringing artifacts or motion bleeding - Converts the original 30i interlaced material to 60p progressive material, enhanced using motion-directed analysis of each field (via QTGMC) While no conversion process can add detail where none exists, I am confident my process retains the detail present in the original, and that this version is (as of 2015) the very best version available on YouTube. If you'd like me to convert one of your videotapes, DVDs, or other 30i interlaced video footage with results similar to this video, contact me. If your conversion material is of interest to me or my hobbies, I'll do it for free.

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The Complete Cyberpunk 2077 History & Lore! (Part 1!)
All Cyberpunk 2077 Lore, History & Events condensed into a two part series exploring everything from Night City and it's people, to Cyberware, Drugs, Bars, Public Transport, Trauma Team, Megacorps, the Corporate Wars, Combat Zones, Agriculture and Food in the US, Law Enforcement, Gangs, The Collapse, and other events and moments in the 2077 timeline that spawned in Cyberpunk 2013 and 2020. Welcome to the Complete History & Lore of Cyberpunk 2077! Timestamps: 0:00 - Intro & Housekeeping 1:13 - Samurai & Johnny Silverhand - 2:45 - Cyberpunk TTRPG Roots (2013, 2020) 4:34 - An Intro To Night City 7:40 - The People Of Night City 8:15 - Trauma Team 12:28 - Cyberware & Its History 17:00 - Drugs & Its History 21:30 - Bars In Night City 23:53 - Public Transport In NC 25:25 - Megacorps 27:20 - Corporate Wars 29:44 - Combat Zones 32:50 - The Rockerboy Movement 35:42 - Agriculture & Food In The US 38:41 - The Weapons Of 2020 42:52 - Gangs & Gang Types 48:10 - Obscure Cyberweapons 50:23 - Law Enforcement & The NCPD 53:53 - The Collapse Part 1 57:54 - The Net For MORE On All These Elements: Thanks/Source - RTalsorian Games, Valency Graphics

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INDIGOCAST #7 | Dark City & The Matrix Franchise w/​ @GmanLives (FULL SPOILERS)
GManLives ► Audio-Only Version ► Visit my GOG Partner page for curated list of over 100 games ► I'm going to be sitting down with fellow video game, Matrix and Dark City aficionado, @GmanLives , to discuss the history of "simulated world" movies and video games, including The Matrix franchise (The Matrix, Animatrix, The Matrix Reloaded, The Matrix Revolutions and the recently released The Matrix Resurrections), their video games (Enter the Matrix, Path of Neo and The Matrix Online), Dark City, and some other classics like Blade Runner, Mad Max, The Terminator and others... — TABLE OF CONTENTS 0:00 Introduction 15:20 Dark City 53:25 The Matrix 1:23:00 The Animatrix / Franchise Problems 1:32:52 The Matrix Reloaded / Revolutions 2:00:35 Enter the Matrix / Trans-media Franchise 2:13:45 The Matrix Revolutions 2:33:24 The Matrix Resurrections 3:21:47 In Conclusion — FOOTAGE USED Enter The Matrix gameplay by Longplay Archive: Path of Neo gameplay by FullPlaythroughs: MTV Music Videos Parody of The Matrix sequels: — PATREON ► SUBSCRIBESTAR ► TWITTER ► LIVESTREAMS ► TWITCH ► DISCORD ►

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30 Years of God Game History | Populous, Dungeon Keeper, Black & White, Spore and more
Get Populous, Dungeon Keeper and 100+ other games on my GOG Partner page ► Let’s take a journey through time, from the beeps and bloops of the 1980’s to the modern day in PLAYING GOD — a documentary covering 30 years of god simulation games. From industry legends like Peter Molyneux and Will Wright, to independent or even solo games, the God Game has been a beloved but underappreciated genre that deserves a thorough exploration. This is my 2nd feature-length video and my longest and most ambitious production to date, so I hope you enjoy the video as much as I did making it! PATREON ► SUBSCRIBESTAR ► KO-FI ► — TABLE OF CONTENTS 00:00 - Introduction 02:10 - Defining the God Game 04:26 - The Genesis of the God Game - Populous 07:42 - The Bullfrog Era 08:47 - Powermonger 09:59 - ActRaiser 11:39 - Populous II 14:04 - Magic Carpet 16:36 - Magic Carpet 2 18:42 - Creatures 20:00 - Dungeon Keeper 25:22 - Populous: The Beginning 29:04 - Dungeon Keeper 2 31:26 - The End of Bullfrog 34:26 - The Lionhead Era 34:33 - Majesty 36:50 - Startopia 38:40 - Black & White 51:18 - Black & White 2 1:01:11 - Spore 1:08:12 - Clones & Successors 1:10:11 - From Dust 1:12:10 - Reprisal Universe 1:13:04 - Dungeon Keeper Mobile 1:14:57 - Impire 1:15:43 - Dungeons 2 1:16:48 - Dungeons 3 1:17:44 - War for the Overworld 1:20:37 - The Indie Era 1:21:35 - Godus 1:27:47 - Godus Wars 1:30:58 - Reus 1:32:09 - Rise to Ruins 1:33:54 - Deisim 1:34:57 - Tethered 1:37:04 - Townsmen VR 1:38:08 - Crest 1:40:16 - The Universim 1:42:19 - In Conclusion — MUSIC CREDITS Dungeon Keeper, Black & White and Magic Carpet II soundtracks by RUSSELL SHAW Populous: The Beginning and Dungeon Keeper 2 soundtrack by MARK KNIGHT Black & White 2 soundtrack by PAUL ROMERO Additional music tracks from the YOUTUBE AUDIO LIBRARY and AUDIOBLOCKS — FOOTAGE CREDITS Deisim gameplay by Tommy Maloteaux Townsmen VR gameplay by Klorinmannen EGX - A Bullfrog and Lionhead retrospective No Man’s Sky gameplay by Video Games Source Heart of Darkness gameplay by AdventureGameFan8 Evil Genius gameplay by Charmed Rise to Ruins combat by FallenShogunGaming | “16-bit Memories” Amiga artwork by Toni Bratincevic Utopia footage by 5 Minutes of Every Game Dungeon Keeper (Mobile) gameplay by Shadeslay Idle Worship gameplay by TheMajorasMask GDC Black & White talk with Peter Molyneux IGN Interview with Peter Molyneux Evolution gameplay by Franco Hi-Octane gameplay by InsertDisk Fable: The Journey gameplay by TatarKhan — SOURCES Job titles, credits, general game information Wikipedia | Moby Games | History of Bullfrog Populous II Information about cancelled Bullfrog projects What happened to Spore’s development Lionhead and Black & White Glenn Corpes’ comments about Peter Molyneux and interviews: Godus articles Molyneux’s criticism of DK mobile game

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Cybersocialism: Project Cybersyn & The CIA Coup in Chile (Full Documentary by Plastic Pills)
Any description here must be prefaced by gratitude to the couple hundred people that made this project possible. I hope it lives up to the vision I presented to you all, those months ago. If you want to see content like this show up online, it needs your support. I have gained some experience these past 4 months, particularly that big projects are a bad idea for small channels. Unfortunately I am yet beholden to a shadowy algorithmic god who does not reward production value or effort, only the frequency of uploads. You can help by either buying a ticket to the bonus content, or by sharing it around if that isn't viable, and maybe then I can do more like this in the future. There are already a bunch of videos of the creation process on Patreon. We have some follow-up content on the Plasticpills podcast. Here is the first episode on a series about Cybernetics and Systems Theory, and here is a link to the companion episode for this documentary: The public podcast can be found wherever you get podcasts (PlasticPills - Philosophy & Critical Theory). All exclusive episodes are up on Patreon. Translations by/traducido al español por Carlos Salinas, Traductor de la Universidad de La Serena, Chile; contact for ESP/ENG ([email protected]) -- Works Cited If you are looking for a reading list, start with Eden Medina's "Cybernetic Revolutionaries," which is the definitive study of the Cybersyn project. (Maybe you can find it at your local indie bookstore? Ha. Maybe Barnes & Noble is a less exploitative employer? Ha. Here's the Amazon link but if you're moral you'll wait till the revolution to order it): If you are led to believe this is all propagating conspiracy theory, here is official, mostly unredacted US Senate Committee Report from the mid 1970s: Stafford Beer's "Brain of the Firm" explains in detail the application of viable systems theory to organizations, and in it, Beer offers his reflections on Project Cybersyn post-hoc: Other sources cited include: "The Pinochet File" by Peter Kornbluh ( "Chile 1973: The Other 9/11" by David Francois ( "Successful Neoliberalism?" by Ashley Davis-Hamel, paywalled by an academic conglomerate here: Timestamps 0:00 Intro 7:51 Cybernetics 12:04 The Designers of Cybersyn 20:11 Project Cybersyn 28:08 The Empire Strikes Back 46:57 The October Strike 50:22 Democracy Dies in Chile

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Deus Ex - An Entire Series Retrospective and Analysis
Get Surfshark VPN at - Enter promo code NEVERKNOWSBEST for 83% off and 3 extra months for FREE! An in depth look at every Deus Ex game. Introduction - 00:00 Deus Ex - 04:15 Deus Ex Invisible War - 39:39 Deus Ex Human Revolution - 1:02:18 Deus Ex Mankind Divided - 1:38:26 Conclusion - 2:04:14 Patreon - Contact me - [email protected] twitter -

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You're Wrong About Cyberpunk 2077 | An Overdue Critique
This video was made because of patrons—without them, I wouldn't be able to take the time to research, write, and film something as big as this. If you want to support my other writing and worldbuilding educational content, please do so at (+Discord community access!) 00:00:00 Wake up, Samurai 00:00:41 Capitalism bad? 00:25:59 Capitalism bad, but only sometimes 00:34:39 Be gay for just $4.99 per month 00:46:00 The God in the Shell 01:11:54 DEATH 01:35:45 The American Dream Sucks, Apparently 02:02:02 All This Tastes...Familiar Over the last six months, I've read 11 books, studied 5 films and 2 poems, played 3 games to prepare for this video. If you feel it was worth it, leave a like/comment! The Matrix (1999) Neuromancer by William Gibson Burning Chrome by William Gibson Akira (1988) Snow Crash by Neal Stephenson Do Androids Dream of Electric Sheep by Philip K Dick Purgatory Mount by Adam Roberts Diaspora by Greg Egan Neon Leviathan by TR Napper Ghost in the Shell (1995) Cloudpunk by ION LANDS Cyberpunk 2077 by CD Projekt Red Blade Runner (19842) Blade Runner 2049 (2017) Ready Player One by Ernest Cline The Lovesong of J Alfred Prufrock by TS Elliot Sailing to Byzantium by William Yeats Deus Ex Human Revolution by Eidos Montreal Exhalation by Ted Chiang Black Mirror — 'Nosedive' Trouble and Her Friends by Melissa Scott Synners by Pat Cadigan INSTAGRAM: TWITTER BUY MY BOOK (It contains all my educational writing/worldbuilding content up to a point + extras, super easy to reference and use compared to videos.) Or the audiobook! Audible : Kobo: Google play: : As well as booktopia and many more! EMAIL [email protected] FACEBOOK SECOND CHANNEL where I put extra notes for videos, vlogs, board game reviews, and other stuff from my life POSTAL ADDRESS (if you're kind enough to send me a letter or something!) Tim Hickson PO Box 69062 Lincoln, 7608 Canterbury, New Zealand Script by meeeeeeeee Video edited by Cuenin (99% of the time) over at The artist that designed my display pic! The artist who design my cover photo: - - - Music by Epidemic Sound: Stay nerdy! Tim

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Not Forgotten - NetStorm: Islands at War | Tetris Meets StarCraft Meets Tower Defense
Let's set our course to NetStorm: Islands at War, the obscure 1997 real-time strategy game by Titanic Entertainment. NetStorm was to be the first online-focused RTS ever made by a major studio, and on top of that accomplishment, it created a fascinating and memorable world, with Chess-like combat, Tetris-esque puzzle mechanics, and online multiplayer capabilities, that hasn't quite been replicated anywhere else. This episode of Not Forgotten looks into the history of the game's development, the context of 1997s internet restrictions, what made the game fail, and its community revivals, including a spiritual successor and even a Starcraft 2 mod. Join the unofficial NetStorm community on Discord: Vote for Netstorm on GOG’s Community Wishlist 0:00 - Introduction to NetStorm 2:31 - What made Netstorm unique 9:48 - Online gameplay issues, hacking, launch timing 13:56 - The future of NetStorm ------ SPECIAL THANKS PWMI, lead developer of Netstorm multiplayer restoration project ------ MUSIC NetStorm original soundtrack composed by Mark Morgan Additional music licensed through Epidemic Sound: ------ FOOTAGE StarCraft gameplay by JayborinoPlays: Command & Conquer gameplay by Major Thriftwood: Ultima VII gameplay by Major Thriftwood: Age of Empires gameplay by Nookrium: Warcraft gameplay by Stu: Warcraft II gameplay by Stu: Quake gameplay by Pagb666: Flash Element TD gameplay by Splazer Productions Age of Empires upscaled intro cinematic by The Gaming Restoration | ------ SOURCES NetStorm: Ken Demarest: Successors / crowdfunding campaigns: Starcraft 2 module (unreleased): ---------------- PATREON ► SUBSCRIBESTAR ► KO-FI ► DISCORD CHAT ► LIVESTREAMS ► TWITTER ► TWITCH ► FACEBOOK ► #Tetris #Starcraft #RTS

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The Tragedy of Cyberpunk 2077
Welcome to the Tragedy of CD Projekt Red's Cyberpunk 2077; the story of an unbearable toll extracted from a team of passionate artists, told through the art they created. (The first 17 minutes are spoiler-free, after which a spoiler warning is flashed on the screen)! CHAPTER SELECT 00:00 Intro 01:24 Chapter 1: Cyberpunk Origins 11:10 Chapter 2: City of Gonk Dreams 26:45 Chapter 3: A Legendary Price 46:43 Chapter 4: Never Fade Away 01:04:00 The Tragedy 01:23:13 Outro I tell stories about stories. With acclaimed documentary-style video essays on your favorite movies, shows, and video games-- including Star Wars: The Clone Wars, The Last of Us: Part II, and Cyberpunk 2077-- ArTorr combines a love for storytelling with high-production and a personal edge. Consider subscribing to support the channel! The Legend of Mass Effect | The Unmistakable Humanity of The Last of Us Part II: ArTorr's Video Games (Playlist) | FOLLOW ME Twitch: Twitter: Instagram: ArTorr's Discord Server: Edited with these PC Specs: For those who wanted to find specific songs I used in the video beyond what I listed in the credits, check out this YouTube playlist I put together: This channel and I do not claim any right over any of the graphics, images, songs used in this video. All rights reserved to the respective copyright owners. Thank you for watching! p.s. if you're reading this Devin I meant to give you a credit in the special thanks section. sorry bro! #Cyberpunk207 #VideoEssay #CDProjektRed #TheWitcher #GameCritique #GameReview #GameAnalysis

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Baffling In All The Wrong Ways | Assassin's Creed Valhalla - Luke Stephens
🎮 TWITCH: 🎮 💵 Help fund the Show on Patreon: 💵 Cool Videos: - The Tragedy of Assassin's Creed Unity: - Mafia: Definitive Edition Did Something Incredible: - Assassin's Creed: Valhalla Makes Me Sad: - Cyberpunk 2077 - Truly WASTED Potential: TIME STAMPS: Intro - 0:00 Patreon Thank You - 10:46 Special Announcement - 12:33 Male vs. Female Eivor Selection - 15:17 The Skill Bush - 16:53 Game Tech - 39:00 Quests & Challenges - 48:34 Main-Story Quests - 50:45 Side Quests - 56:29 World Building & Design - 1:33:52 Length & Pace - 1:48:45 Combat - 2:07:57 Abilities - 2:19:56 Supernatural BS - 2:25:07 Narrative - 2:31:01 Endings - 2:40:43 Conclusion - 2:47:03 Send me something: Luke Stephens P.O. Box 13 Milliken, CO 80543, USA --------------------------------------------------------------------------------------------------------- Subscribe and I'll be your bestest friend! #AssassinsCreed #ACValhalla #gaming

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How to Star Wars: Knight of The Old Republic 2 | Featuring Salt Factory
How to Star Wars: Knight of The Old Republic 2 | Featuring Salt Factory SPECIAL THANKS TO SALT FACTORY!! END CREDITS SONG: Detest by: Lilith 00:00 - CHAPTERS 02:01 - Setup 03:05 - Character Creation ----------------------------------------------------------------------- 07:09 - PERAGUS 30:11 - SKIP HK DIALOG and Voice Print ID 35:12 - SKIP HK FIGHT ----------------------------------------------------------------------- 45:25 - CITADEL STATION ----------------------------------------------------------------------- 1:06:41 - TELOS ----------------------------------------------------------------------- 1:22:34 - NAR SHADDAA 1:29:51 - KREIA, THE LIFE-LONG LIBERTARIAN 1:31:57 - SKIP KREIA'S DIALOG 1:57:38 - JEDI COUNCIL DIALOG ----------------------------------------------------------------------- 2:15:05 - DANTOOINE 2:30:56 - JEDI COUNCIL DIALOG ----------------------------------------------------------------------- 2:35:14 - KORRIBAN 2:41:00 - CAVE OF TRIALS 2:46:20 - SEQUEL BAIT EXTRAVAGANZA ----------------------------------------------------------------------- 2:50:12 - DXUN 2:56:09 - ONDERON 2:58:11 - AI GONE NUTS 2:58:55 - DXUN AGAIN 3:01:00 - MATH IS HARD 3:02:22 - ONDERON... AGAIN 3:03:12 - TRANSLOCATION 3:05:31 - SAVING THE QUEEN 3:07:42 - JEDI COUNCIL DIALOG 3:11:02 - QUEEN OF THE UNIVERSE ----------------------------------------------------------------------- 3:11:48 - DANTOOINE AGAIN! 3:32:17 - AK DROID ENDING 3:34:20 - ATRIS FIGHT ----------------------------------------------------------------------- 3:34:32 - THE RAVAGER ----------------------------------------------------------------------- 3:39:52 - MALACHOR V ----------------------------------------------------------------------- ~MUSIC~ ----------------------------------------------------------------------- *SWKOTOR Soundtrack - *"Son of a Rocket" Kevin MacLeod ( Licensed under Creative Commons: By Attribution 4.0 License "Faster Does It" Kevin MacLeod ( Licensed under Creative Commons: By Attribution 4.0 License "Scheming Weasel (faster version)" Kevin MacLeod ( Licensed under Creative Commons: By Attribution 4.0 License "Too Cool" Kevin MacLeod ( Licensed under Creative Commons: By Attribution 4.0 License ----------------------------------------------------------------------- ~LINKS~ -----------------------------------------------------------------------

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